Fleet overview

From fighters, gunships to capital ships, the Fleet makes up the core of any good Mercenary company.

Fleet is the part for those who want to take it a bit more serious at times. Looking to improve as a group and learn to fly/ work with other members in a squadron or company.

Fleet is built out of 6 Active squadrons, each have their own specialty/ personality.

Fighter Squadron – Viper Squadron

Leader Mongoose – XO Iconaldinho

The Viper Squadron is tip of the spear in the Black Adders Fleet, and we aim to be adaptable to any situation. To accomplish this, we fly a mix of light and heavy ships. The aim of the Vipers to pave way for the rest of the org no matter the enemy. We embody the speed and lethality of our name’s sake and employ tactics to suit our Codex entitled ‘volare celeriter, mori citius’

Fighter Squadron – Hellhound Squadron

Leader Yogzie – XO Eight_Track

The Hellhounds Squadron are a passionate group of pilots whose focus is to improve both their duelling and group ability in a wide range of fighter types. Our goal isn’t just to defeat our enemies but to devise new and creative ways to crush them, while looking good doing it. Those who would like to join will not only become stronger as a pilot but will become unstoppable as a squad.

gunship Squadron – bullmastifs

Leader W1nstone – XO Elson

The Bullmastiffs Gunshop Squadron is a skilled fighting force, specializeing in heavy assault and defence manoeuvres. Operating within The Black Adders Fleet. Our squadron consists of highly trained pilots and turret gunners who demonstrate exceptional teamwork, unwavering discipline, and a relentless pursuit of victory.

Ground – Zulu company

Leader Mythmatics – XO Kaymer

For all ground engagements, cannon fodder. 

Intelligence – the cunning foxes

Leader Mythmatics

Our focus is on gathering intelligence, infiltration of enemy lines and reconnaissance. If you are more interested in being the spy than the solider, we are your squad, with stealth being a key part of our gameplay as well as planning cunning black and special ops with hand selected teams.

Support and logistics

Raising funds, Fleet and ground support, base building, medical and engineering.


Reserves

For anyone that plays more casual or is undecided whether to join a squadron, ground, logistics or intelligence then you will be a part of the reserves, able to slot into any role, or not, as you choose. Reserves are still able to participate in any and all activities within the org.